POV-Ray : Newsgroups : povray.binaries.utilities : Online files converter : Re: Online files converter Server Time
2 Oct 2025 23:49:30 EDT (-0400)
  Re: Online files converter  
From: Bald Eagle
Date: 28 Sep 2025 18:05:00
Message: <web.68d9b07dc90893361f9dae3025979125@news.povray.org>
yesbird wrote:

> This is the point for discussion: should converter change
> object's coordinates or just repack then into other format ?
> I guess, this is the editor's function.

I would say it depends on what the user wants.
Blindly converting from one format to another, the computer doesn't "know".

> Maybe, it will be better just position the camera to look at object
> and set acceptable zoom ?

I mean, that's fine for default behaviour, however I'd provide the option to
center in either of the two ways I suggested.

> In attachment: 'hand', loaded into C4D.

So here we have a "part" of what if likely a bigger object / assembly.
It would make sense that it is positioned in relation to the other parts, and so
changing that deletes that very carefully specified position.

Having a coffee mug 100 units in the air and WAY off center doesn't make a lot
of sense.  We'd want to fix that obvious problem so that it doesn;t have to be
accounted for every time we instantiate the mesh, so it would get centered, with
y=0.

For other meshes, where having the center of the object at the origin would make
more sense from a rendering / modeling standpoint, then that would also be a
valid option.


But only the human user can look at that and know for sure.

- BW


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