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[Running v3.8 beta 2 in Windows 10]
[Off-topic:]
Out of curiosity, I ran your code example (while eliminating your yuqk-specific
additions), just to see what the results would be.
I noticed that you use the 'intervals' keyword in your SOR objects. In the
current official POV-ray syntax, that keyword is used only for media. In your
yuqk fork, have you eliminated that keyword usage in your SDL media code, so
that it only applies to an SOR shape now? Or has yuqk's media 'intervals' been
changed to some other word, perhaps?
Just curious. :-D
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