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hi,
"GioSeregni" <gms### [at] hotmail com> wrote:
> ...
> I don't know the povray beta...
> my exe can read STL and DXF that are very different
> In sketchup I use my plugins to write and read DXF
I wrote a simple STL to GNU Triangulated Surfaces ("GTS") converter, only to
find better ones existed already :-).
<https://news.povray.org/web.5e75678e7c21754451952ca0%40news.povray.org>
re GTS. the Wikipedia article on RapidQ mentions loadable libraries. if you
can get that added to your installation, you should feel "right at home",
everything's done via callbacks </grin>; fwiw, I've a 'gts2pov' util to convert
to mesh[2].
> To read pov and inc is always conditioned by files written by itself. The PovRay
> syntax is too broad to implement it.
agree.
> It search triangle (or it split quads in DXF), the can to create the meshes
> (smooth or no) using the same colour.
> THe colour is in the face, if the face has not colors it search the his layer
> color. If not it uses a clear gray.
> THere is the arrays sorted by colors, but also (its possible by DXF) the view
> point, the target point, the x, y, z origin, the xyz extensions (bounding box).
> But thereare also pipes (cylinder) open or closes, in DXF are lines or
> polylines, the radius is the declared thickness in dxf.
> And many other things.. torus (by circles) ... the dxf blocks are other
> include..
> light , sunset, storm, subwater are ... etc .. are extracted from keywords by
> the layers used only as flags of the dxf
> The parser has to be a complex exe. And it must be able to reverse...
> Now anyway the car I'm finishing checking the headlights :) it's almost ready
the lights are on, a good start. :-)
> excuse my bad english, i write without a translator to make quicker
way better than my Italian, I now know _two_ words (grazie and furgone :-))
regards, jr.
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