|
 |
"Chris R" <car### [at] comcast net> wrote:
> Just a doodle while I'm thinking about the next major scene project. I had to
> go and relearn getting radiosity to work well with rough surfaces, (the pillars
> in the scene).
Nice.
Especially since it's probably all isosurfaces?
> It's only as infinite as you are willing to set max_trace_level ...
unless we had:
https://news.povray.org/povray.pov4.discussion.general/thread/%3Cweb.66b1118b70c778756563700825979125%40news.povray.org
%3E/
And since it's all isosurfaces, can't you "just" use Fn (mod (x,
unit_cell_width), y, mod (z, unit_cell_depth) )?
- BW
Post a reply to this message
|
 |