POV-Ray : Newsgroups : povray.newusers : bicubic patch editor : Re: bicubic patch editor Server Time
13 Apr 2025 07:18:06 EDT (-0400)
  Re: bicubic patch editor  
From: Bald Eagle
Date: 2 Apr 2025 10:05:00
Message: <web.67ed434141fe04425b4de9225979125@news.povray.org>
"gulino" <nomail@nomail> wrote:
> Thanks for the help but what exactly is this? I was aiming to make a grass
> texture like this

I'm just getting the functions to work without any errors.
Scale the functions so that they make something along the lines of what you
want.

Do that by multiplying or dividing the x, y, and z in the function call.

You may find Mike Williams' isosurface tutorial helpful with regard to working
with functions in POV-Ray.
https://wiki.povray.org/content/User:BillW

Also, as jr said, if you can't get the function or the normal method to work,
then you can use a set of macros to model actual blades of grass to better give
you what you're looking for.

Also, like jr said, you have 30 years of people writing and posting scenes here.
Search for "grass", "landscape", "heightfield", etc and see what pops up.
Use the website search feature, but also use a search engine to see what people
have done and have posted elsewhere.



- BW


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