POV-Ray : Newsgroups : povray.newusers : bicubic patch editor : Re: bicubic patch editor Server Time
13 Apr 2025 07:14:34 EDT (-0400)
  Re: bicubic patch editor  
From: gulino
Date: 1 Apr 2025 12:50:00
Message: <web.67ec190b41fe044264ac0beab67afd2@news.povray.org>
Thanks for the help, I managed to get this result with these values:

height_field {
   function 100, 200 { f_ridged_mf(x,y,z, 2.3, 7.0, 5.0, -2, 1, 3.0) }
   smooth
   scale <1000, 100, 1300>
    pigment {
       color rgb <0.3, 0.5, 0.0>
    }
    normal {
        bumps 0.3 scale 0.4
    }
    translate <-500, -120, -1000>
}

It can be better but looks like a plain at least. Also I put normal bumps to
make it more like grass but it didn't work so well, do you guys have some idea
how to it?


Post a reply to this message


Attachments:
Download 'plainpov.png' (120 KB)

Preview of image 'plainpov.png'
plainpov.png


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.