Hi all,
My glacial progress in trying to parametrize buildings by floor has finally
produced some imagery worth sharing. I'm dividing each floor of a building into
cells, with each cell constructed as a single mesh so it can be easily
replicated for modular construction. As always I've become embroiled in
low-level self-contained meshmaking instead of actual image creation :)
This is a first stab at a ground floor vaulted cloister thingy. It's all
triangles - the pillars, arches and bricks are all made with self-contained
macros. As such it renders relatively quickly which is nice.
Hopefully I'll get to complete buildings at some point :)
Bill
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