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hi,
> > I had a very quick look at the archive, and fwiw, the naming is .. strange. >
> That's the convention I have been following. Every distinct povray project I do
> has its own folder which contains a povray.ini file. I just always edit
> povray.ini when I want to change resolution or framerate. Is this wrong? Wrong,
> I am concerned about. Strange, not so much.
conventions, yes, I too have "bad habits" </grin>. but it works (for you), so
wrong isn't the word, it's more like "additional cognitive hurdle".
those "habits" can lead to "wrong" though, from your 'povray.ini':
; Aspect ratio is expected to be 9:16
Height=2160
Width=3840
correct, for you, as the height is listed first. however, anyone else reading
this would expect the ratio / aspect to be 16:9, ie the "width:height" thing is
fixed, preferences notwithstanding ;-).
> I have a question about the error message Yesbird encountered. ...
>
> OK I found the bug; apparently the color of text objects must be specified.
> I modified L01text.inc and upgraded the #version directive to 3.8 in
> L01game.pov.
should not be the cause. POV-Ray supplies a default texture when there's none.
<https://wiki.povray.org/content/Reference:Default_Directive>
I tried and ran your code to 1K frames, using 3.8.0-alpha.9945627, with
"all_file = on", and nothing. no errors, no warnings. hth.
regards, jr.
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