|
|
"Bald Eagle" <cre### [at] netscapenet> wrote:
> "ingo" <nomail@nomail> wrote:
> Hey - this is a really good one.
> It looks like a white blood cell from Asimov's _Fantastic Voyage_!
>
> Could you share how you achieved this result?
In the scene file in the first post use
sphere{0,1,-0.8 scale <1,0.00021,1> Point_At_Trans(Normal) translate
Normal*Distance*1.2}
inside the blob loop
and this for the lighting:
light_source{< -300, 3000, 0> rgb <0.3,0.35,0.2>}
light_source{< 3000, 300,-500> rgb .5}
light_source{< 700, 300,-500> rgb <0.4,0.2,0.0>}
light_source{< -300,-3000, 0> rgb <0.2,0.2,0.6>}
There is no control over the modelling, it is an intersection of many blob and
the blobs are scaled "thin". It would not surprise me if the result is also OS
dependent.
Here's an other one, from the same scene file settings: N24SY0.0001
ingo
Post a reply to this message
Attachments:
Download 'n24sy0.0001.png' (256 KB)
Preview of image 'n24sy0.0001.png'
|
|