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"ingo" <nomail@nomail> wrote:
> divide the radius of every sphere by that of the largest sphere, that gives a
> value between 1 and very small. The range depends on the sphere variation. Use
> the value you get as an index to pick a colour, as jr suggest from a spline.
>
> or use one of the interpolation (lerp) macro's to find an index between 1 and
> zero from the radii.
>
> ingo
pigment {rgb <0, Index, 1-Index>}
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