POV-Ray : Newsgroups : povray.binaries.animations : Wet paper texture : Re: Wet paper texture Server Time
14 May 2024 18:00:29 EDT (-0400)
  Re: Wet paper texture  
From: Bald Eagle
Date: 20 Jan 2024 10:40:00
Message: <web.65abe8d39bc1d8da1f9dae3025979125@news.povray.org>
OK, so I finally got the finish in the right place

texture {
     slope {}
     texture_map {
          [0 pigment {
               average
               pigment_map {
                    [Entries]
               }
               finish {}
          ]
          [0 pigment {
               average
               pigment_map {
                    [Entries]
               }
               finish {}
          ]
     }
}

But no matter what I do with those 2 diffuse values, I don't get anything like
that translucent effect.  I'm also still puzzled why filter and transmit don't
seem to work at all - it doesn't result in a totally transparent region even if
I hard code the function pigment map entry to 1.
I do seem to get more "light" coming through, but strangely, it doesn't look
like the usual filtered or transmissive appearance that I normally expect.
It tried getting rid of those entries entirely, and that didn't seem to help
either.

- BW


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