|
|
Thomas de Groot <tho### [at] degrootorg> wrote:
> Bald Eagle wrote in the "Metallic cityscape WIP' thread above, by Cousin
> Ricky:
>
> "I had been hunting down ... something or other ... and was reminded that
> Blender, Maya, Grasshopper, and other modelers/renderers had some form of
> default test object, and felt that POV-Ray ought to have something
> slightly more
> modern and similar - for no other reason than if it popped up in an image
> search, it might arouse the curiosity of CG enthusiasts who might not
> yet have
> discovered our beloved raytracer."
>
> Well, here is something that was triggered by Bill's comment... The
> planet is Sam's RidgedMFPlanetB (thanks Sam).
>
> --
> Thomas
Hi Thomas,
Your render looks good! It feels like it should be on an album cover for
something featured on Hearts of Space :D
Are the craters procedural, or a texture map? I've been wondering how one might
make procedural craters and your post is making me think about it again...
Sam
Post a reply to this message
|
|