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Cousin Ricky <ric### [at] yahoocom> wrote:
> On 2023-12-31 23:14 (-4), Cousin Ricky wrote:
> > A city with shiny metal buildings. The windows still need work. I want
> > to give the roofs a different texture, but I'm wondering if I should
> > keep them reflective.
>
> In keeping with the metallic theme, I decided on a textured iron roof.
>
> I also reordered the placement of the buildings, placing them from the
> center outward, in order to keep them consistent when I change the size
> of the city. This plan for future consistency was unavoidably
> inconsistent with the previous city plan, so the buildings in this
> render are different from the in OP.
>
> I also finalized the window texture, rounded the buildings' edges to
> bring out the metallic highlights, and broke up the low-rise buildings
> into multiple buildings per city block. I still want to tweak the scene
> more.
Definitely looking more refined, very nice!
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