POV-Ray : Newsgroups : povray.general : Iridescence code : Re: Iridescence code Server Time
20 May 2024 13:16:59 EDT (-0400)
  Re: Iridescence code  
From: Bald Eagle
Date: 24 Dec 2023 17:55:00
Message: <web.6588b5f7f07d5fbb1f9dae3025979125@news.povray.org>
I had the idea to render a similar scene showing the effect of varying the rgb
components of the irid_wavelength global setting.

https://wiki.povray.org/content/Reference:Global_Settings#Irid_Wavelength

Even though "You may have multiple global_settings statements in a scene."

Apparently, "Whatever values were specified in the last global_settings
statement override any previous settings." and this affects all the irid{}
statements, you can't sequentially assign different global settings to objects
in the same scene.

Kinda obvious, but I did it just to check.  Bummer.

I'm voting for irid_wavelength to be moved into the irid {} code of the finish
{} block in future versions.

- BW


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