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"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> Here's a bubble material that I came up with back in 2012, after clipka did a
> bug fix on the old irid code
Yes, I remember that scene.
It's amazing how one can completely transform the feel and perceived complexity
of an object with the proper texture.
Thanks for posting that as a reminder and providing the texture.
Is that an HDRI light probe you're using? Radiosity?
Droj just posted his version, and with just a black background, it looked ---
like poop.
But then I just pasted in the simple ground & sky code, and it magically
transformed the exact same texture into beautiful shimmering bubbles!
It truly is an amazing transformation.
I'm betting that if I take your beautiful texture and render with a poor
environment, I would make that look like oil on mud too. The environment is what
gives it life.
- BW
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