"Bald Eagle" <cre### [at] netscape net> wrote:
> I tried a search of the NG to see what else there might be, these were the only
> 2 so far to catch my eye.
>
> Maybe some small thing in there might trigger an idea, yet untested.
>
> Warp:
> https://news.povray.org/3cd536d5%40news.povray.org
>
> jceddy:
>
http://news.povray.org/povray.general/thread/%3Cweb.442a6fe16260549766ffc7a50@news.povray.org%3E/
>
> - BW
Tx Jr and BW for the links, I use exactly the average..
warning about colors in STL
They aren't true color
I use this code by STL (subset of colors) to POV (truecolor)
r=STLface.descriptor AND 31744
r=r SHR 10
r=r*8
g=STLface.descriptor AND 992
g=g SHR 5
g=g*8
b=STLface.descriptor AND 31
b=b*8
POV_COLOR=b+(g*256)+(r*65536)
NOTE: this is my struct for STL's face
TYPE STL
header As String * 80
numfacets As Long '4 b then -> loop
nx As Single '4 b
ny As Single
nz As Single
x0 As Single
y0 AS Single
z0 As Single
x1 As Single
y1 As Single
z1 As Single
x2 As Single
y2 As Single
z2 As Single
descriptor As Short '2 b <--- end loop
END TYPE
DIM STLface AS STL
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