POV-Ray : Newsgroups : povray.binaries.images : billboard tint : Re: billboard tint Server Time
9 May 2024 00:50:29 EDT (-0400)
  Re: billboard tint  
From: Mike Miller
Date: 3 Nov 2023 19:45:00
Message: <web.654585b5310e11ef22cdb33dabc9342@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:
> On 11/3/23 18:25, Mike Miller wrote:
> > my scene is enclosed/surrounded with a mapped sphere object. I did try Alain's
> > idea....same results. I added depth to the billboards but it renders both front
> > and back resulting in a double image. Is there backface culling in POV? ...don't
> > see it in the help files. I'll try a clipped plane just to test.
>
> There is interior_texture{}.
>
> I think you could make the normal texture{} completely transparent and
> the interior_texture{} your image map. It should be the first
> intersection on the billboard uses the exterior texture{} and the second
> interior_texture{}.
>
> Aside: By default texture{} gets used for the interior texture of shapes
> too - if you only specify a texture{}.
>
> Bill P.

I'll give that a shot...keep you posted. Mike


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