POV-Ray : Newsgroups : povray.binaries.images : Ridged Multifractal Planet : Re: Ridged Multifractal Planet Server Time
20 May 2024 02:09:14 EDT (-0400)
  Re: Ridged Multifractal Planet  
From: Samuel B 
Date: 8 Oct 2023 17:00:00
Message: <web.6523172938ad654a16bed5696e741498@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:
> On 10/7/23 16:15, Samuel B. wrote:
> > It's a desert planet featuring details created mainly with the ridged
> > multifractal function.
>
> Looks quite good - especially given the quick render time.

Thanks, William. It's all thanks to the low render settings. The clouds actually
increase the render time more than anything, I think.

> I see you went with an orthographic camera. Is this due the use of media
> or some other reason?
>
> Bill P.

I wanted to give the impression that the planet was being photographed from
something very far away. It's what I've done for previous scenes with a
foreground: pre-render the distant body with an orthographic camera, and then
project that image into a new scene that has a close foreground. It's one way to
get around POV's limited epsilon value when rendering both very distant and very
close objects at the same time.

Sam


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