POV-Ray : Newsgroups : povray.binaries.images : Heightfields of sediment layers : Re: Heightfields of sediment layers Server Time
20 May 2024 02:46:53 EDT (-0400)
  Re: Heightfields of sediment layers  
From: Samuel B 
Date: 25 Sep 2023 16:25:00
Message: <web.6511eb99b769c3e816bed5696e741498@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 23-9-2023 om 01:08 schreef Samuel B.:
> > Thomas de Groot <tho### [at] degrootorg> wrote:
> >> Following the discussion p.a-u on how to generate sediment layering
> >> without immediately requiring the use of isosurfaces [...]
> >
> > It looks very promising, Thomas! Any idea yet how you would go about
> > constructing an entire feature (e.g. cliffside in a landscape)?
> >
> Thanks Sam. It is very preliminary still. I have not yet thought about
> implementing this into a fully-fledged height_field/landscape, and
> possibly this is going to be difficult.
>
> While digging through my archives I came across a couple of macros I
> wrote back in 2006, inspired by textures devised by PM 2Ring [...]

Those are what you attached? The cross-bedded sandstone material looks very
good.

> > The links you posted are quite inspiring. The first image in the first link is
> > something I've tried to do, but always seem to fail at. Later on that page, I
> > was amazed to see that sand ripples could be captured in such a way.
> >
> Yes, amazing, isn't it? Those things are what have always attracted me
> in sedimentary geology. And to realise that those same features can also
> be found as far back as deep into the Precambrian, more than 4 billion
> years ago, before even life took hold on this planet...

Yeah... And to think, one could also find such things (and even
never-before-seen things) on different planets and moons. Differences in
gravity, atmospheric pressure, heat level and dissipation, primary erosive
liquids... these could all create geology quite a bit different than what we see
here on Earth.

Sam


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