POV-Ray : Newsgroups : povray.binaries.utilities : Wood program but still develop : Re: Wood program but still develop Server Time
8 May 2024 17:37:32 EDT (-0400)
  Re: Wood program but still develop  
From: Bald Eagle
Date: 4 Sep 2023 20:10:00
Message: <web.64f671425b6ed241f9dae3025979125@news.povray.org>
I have to tell you, this is a tough problem, to make a fully procedural wood
texture.

I think a lot of things have to be "fixed" in order to get good results - like
color-map cycling, the behaviour of the modulo operator across the origin, and
the domain of user generated functions.

I got a very rough simulation, but it's a layered texture, to get the checking
(cracks) and spalting.

To get a better wood, there would have to be knots and burls in 3D so that it
could also be used as an isosurface.

- BW


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