POV-Ray : Newsgroups : povray.binaries.images : Basic SDL raymarcher : Re: Basic SDL raymarcher Server Time
20 May 2024 05:27:27 EDT (-0400)
  Re: Basic SDL raymarcher  
From: Mike Miller
Date: 14 Aug 2023 08:45:00
Message: <web.64da2129884abba878f7f9ccdabc9342@news.povray.org>
"Samuel B." <stb### [at] hotmailcom> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:
> > "Samuel B." <stb### [at] hotmailcom> wrote:
> > > "Samuel B." <stb### [at] hotmailcom> wrote:
> > > > a generic raymarcher in POV-Ray. [...]
> > >
> > > Here's another version. [...]
> >
> > Thanks for sharing... very nice!
> > Again, will need spend some time looking at the funtions to understand. ;)
> > Mike.
>
> Thank you, Mike. It's ok. Not very useful in POV-Ray, although a more
> function-based approach could be good in certain situations.
>
> (If one /really/ wanted to learn about ray marching, they would check out
> shadertoy.com, and also Inigo Quilez's tutorials here:
> https://iquilezles.org/articles/)
>
> Sam

Thanks Sam,
I appreciate the reference.
Cheers,
Mike.


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