POV-Ray : Newsgroups : povray.binaries.images : Fleur-de-lis-esque wallpaper : Re: Fleur-de-lis-esque wallpaper Server Time
2 Jun 2024 16:55:37 EDT (-0400)
  Re: Fleur-de-lis-esque wallpaper  
From: jr
Date: 9 Aug 2023 17:20:00
Message: <web.64d401644ac30d2080c03e9d6cde94f1@news.povray.org>
hi,

"Bald Eagle" <cre### [at] netscapenet> wrote:
> "Samuel B." <stb### [at] hotmailcom> wrote:
> ...
> > I hope a future version of POV's SDL more closely resembles GLSL or other
> > languages, and gives us more access to lower-level data. At the very least, I'd
> > like to have proper swizzles and maybe a unified approach to definitions (the
> > function/macro divide is huge sometimes).
>
> Yeah - the shaders are all compiled, so it's more coding / writing algorithms
> rather than trying to shoehorn an algorithm into daisy-chained mathematical
> functions.

slightly different angle / $0.02.  personally would like to see POV-Ray make use
of and or "converge" capability-wise in direction 'FreeWRL'.
<https://freewrl.sourceforge.io/>


regards, jr.


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