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yesbird <sya### [at] gmailcom> wrote:
> Hi, Mike !
>
> Glad to meet you. I am very new to POV and now working on two projects:
> one is Matlab toolbox for POV rendering:
>
https://www.mathworks.com/matlabcentral/fileexchange/123520-pov-lab-matlab-interface-to-pov-ray
>
> and another is a set of futuristic landscapes, inspired by works of
> Roger Dean (https://www.rogerdean.com/).
>
> I am only starting selection of methods and techniques and see that your
> forms are very close to what I would like to include in my scenes.
>
> The only serious difference is a shading, I am prefer something more
> cartoon/poster like, but this is another story.
>
> I am reading this tutorial now: https://povlab.online/isotutorial/, and
> suppose that in combination with your methods I will get what I expecting.
>
> In general I understand your idea about combining point clouds into
> blobs, but I am not experienced yet working with this objects, so if you
> will share your code with me, it will be very helpful, and become a good
> starting point.
>
> Thanks in advance,
> --
> YB
Hi YB,
I put a small scene together with a few of the blob macros. Attached is an
image using them to create a more cone-like shape. It's not tales from
topographic oceans but it's a start. :) I like the endless curve forms that can
be created. I clipped/intersected a few inside a sphere to get a smooth top cap.
What is the protocol for posting code. Can I dump it to a message window or is
there a place on the forum to post .pov files?
Thanks.
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Attachments:
Download 'blob_forms.jpg' (156 KB)
Preview of image 'blob_forms.jpg'
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