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yesbird <sya### [at] gmailcom> wrote:
> Some of them has no color due to bug in L-studio export module.
> Btw, now I am looking for methods of coloring automation, based, say on
> normals, mesh density or similar.
>
> Have anyone ideas about such methods ?
What i would be tempted to do is use the software to create the plant, and then
dissect it into its component pieces.
Then you could have a reasonably manageable assortment of stems, leaves, flower
centers, flower petals, etc that you could store as objects in an array.
Then you could just write a macro to choose random parts and reassemble the
plant.
Once you had all of the pieces, it would probably be fairly straightforward to
fit a standard texture or a uv-map to each part type. Always try to break down
a complex task into a series of smaller, simpler tasks.
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