POV-Ray : Newsgroups : povray.binaries.images : Abstract landscape rendering 4 : Re: Abstract landscape rendering 4 Server Time
5 Nov 2024 20:17:30 EST (-0500)
  Re: Abstract landscape rendering 4  
From: Mike Miller
Date: 19 Feb 2023 17:20:00
Message: <web.63f29d1f29cc7b8fa30d213d185116d7@news.povray.org>
yesbird <sya### [at] gmailcom> wrote:
> > Sergey (yesbird) is certainly going to enjoy those landscapes!
>
> Bald,
> again, you are reading my thoughts :) I wanted to reply to author, but
> was not able, as his email of incorrect format.
>
> I am looking for the similar methods for generating forms like on
> attached image.
> --
> YB

Sorry, just fixed the bad email link in this account. Below is my correct email.
mil### [at] gmailcom

I use macros to return point clouds of various shapes (spherical, cubic,
pyramidal, torus, etc.)  I position and scale groups of these point clouds to
create weird plants and forms. I convert all the 'grouped' points to one blob
using sphere size/scale and blob threshold to control the blobbing. I can post
my scene code.

Attached uses modified point cloud shapes to create the plants and land bridge
forms. I use a seed to randomize the points in the cloud macro.
Mike


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Attachments:
Download 'blob_world_v2._resize.jpg' (588 KB)

Preview of image 'blob_world_v2._resize.jpg'
blob_world_v2._resize.jpg


 

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