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"Bald Eagle" <cre### [at] netscapenet> wrote:
> Is this based on some kind of resampled importance sampling, with spatiotemporal
> resuse - like "ReSTIR"?
>
> I was just watching a presentation on this kind of thing not that long ago, and
> looking over some of the papers detailing how it all works.
>
> https://www.youtube.com/watch?v=gsZiJeaMO48
>
>
> Good to see you around again, and still doing very interesting experiments :)
>
>
> - Bill
Hi Bill,
Thanks, it's good to see you, too!
Hopefully I'll get more stuff going soon. I tend to go through long stretches of
having no creativity... or rather, I often lack the energy needed to make
things. One problem is I've always tried to do everything except mesh modeling
in POV-Ray, but that resulted in me having to do crazy things just to get
reasonable render times. With this denoising, I can hopefully stop relying on
many of those crazy tricks.
I don't know the details of how Blender denoises images, but I think it uses
Intel's Open Image Denoise, which is based on machine learning of some kind.
Sam
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