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Lars Rohwedder <rok### [at] gmxde> wrote:
> I hope you enjoy it and if you have suggestions how to make it better or
> looking more interesting, please let me know.
Good work - I'm hoping a lot of this "outside" code gets deposited somewhere so
that eventually they can get integrated into the source code as SDL-accessible
tools.
You might try a proximity pattern, placing a light inside the center of the
asteroid, surrounding the asteroid with fog for the light rays to shine through,
assigning a vector to the center of each cell and then animating them outward
from the center to simulate an explosion, do something with the cracks in
between - fill them with spheres or sparklies, or blobs or strings/snakes/
glowing eyes....
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