POV-Ray : Newsgroups : povray.binaries.images : Interlinked : Re: Interlinked Server Time
1 Jun 2024 16:51:44 EDT (-0400)
  Re: Interlinked  
From: Tor Olav Kristensen
Date: 29 Dec 2022 21:00:00
Message: <web.63ae45ecd6074d13f0247f8189db30a9@news.povray.org>
"Dave Blandston" <nomail@nomail> wrote:
> "Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmailcom> wrote:
> > I hope everybody here is having happy Christmas holidays.
> >
> > Today, while doodling with CSG involving a trefoil "tube mesh",
> > spheres and cylinders, I arrived at this image.
> >...

> That's a very pleasing shape. Have you rendered it with a metallic texture?

Thank you Dave

As I'm not very good with textures, I just used the default texture
with a white pigment.

But I used this light setup:

light_source {
    -100*x
    color Gray30 + Red/2
    shadowless
}

light_source {
    -100*y
    color Gray30 + Green/2
    shadowless
}

light_source {
    -100*z
    color Gray30 + Blue/2
    shadowless
}

- which is similar to what Droj used in his code that he posted in
the "2D function to 3D tube" thread. It might be this that makes
the texture look metallic.

--
Tor Olav
http://subcube.com
https://github.com/t-o-k


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