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"Bald Eagle" <cre### [at] netscapenet> wrote:
> I think that trying to fit existing stones into a wall is the REALLY hard
> part, but I think there has to be:
>
> 1. a way to make a pseudo-mathematical texture like crackle/Voronoi
This would seem to be the best way to go, but I'm no mathematician. Some day
I'll spend some time reading up the matter!
> 2. a way to generate pieces to fit into a given empty space.
> Maybe a way to loop through y values and combine that with a crossing number
> algorithm to find the edges of the already filled space as a place to start
> making a new block.
Actually I did once play with a similar concept - with spheres, in 2d, and it
wasn't easy, and only partially successful. However your suggestion is a little
different, perhaps I should revisit it.
Bill
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