POV-Ray : Newsgroups : povray.binaries.images : mice : Re: mice Server Time
30 Apr 2024 23:33:25 EDT (-0400)
  Re: mice  
From: Norbert Kern
Date: 20 Feb 2021 12:15:01
Message: <web.6031431932cd319d81e8d7900@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> We are not expecting less from you, Norbert! What strikes me most are
> not so much the objects (which are masterfull btw; some day you will
> have to explain some of those details of metallic decorations) but the
> ambient lighting that pervades the scene and gives it its unity as it
> were. That is something I find difficult to achieve if at all.
>
> --
> Thomas



Thank you Thomas,

if anything is right about the lighting - it's by accident. I just used
double_illuminate for a bright ceiling and recursive_limit 2 - together with a
single light it made a museum-like very diffuse lighting.
But it came with high costs - render time for a halfway decent 8000*4500 pix
render was 5 days and I had to rerender some parts with better radiosity
settings.

A less boring lighting was much more demanding and I gave up on that - here is
the last trial.

Norbert


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