POV-Ray : Newsgroups : povray.binaries.images : Stock colors and assumed_gamma 1 in POV-Ray 3.6 : Re: Stock colors and assumed_gamma 1 in POV-Ray 3.6 Server Time
17 May 2024 21:47:03 EDT (-0400)
  Re: Stock colors and assumed_gamma 1 in POV-Ray 3.6  
From: Kenneth
Date: 28 Oct 2020 08:35:07
Message: <web.5f99653d76c60ba8d98418910@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
> "Bald Eagle" <cre### [at] netscapenet> wrote:
> ...Exactly exact, not like srgb colors in
> 2.2-gamma space, with that *slight* difference we saw.

Oops, I meant "not like RGB colors in the 'old' 2.2-gamma space..."

But using assumed_gamma srgb is kind of like a more exacting way to get the
old-style assumed_gamma 2.2 look like some of us used to use (and which was
incorrect at the time). Because the effects of *lighting* also change, across
the board. The lighting is no longer 'linear' in the render... which is what
assumed_gamma 1.0 is all about.


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