POV-Ray : Newsgroups : povray.binaries.images : Pending Storm : Re: Pending Storm - final Server Time
1 May 2024 21:13:30 EDT (-0400)
  Re: Pending Storm - final  
From: Kenneth
Date: 15 Oct 2020 03:30:01
Message: <web.5f87f99ceb8b16cd98418910@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Please find here the (last) version of the scene. Search for the
> differences ;-)
>

Even more beautiful than your original render.

I see that the trees have been fattened-up a bit; and one of the rusty metal
fence-bars has been broken and bent (a nice touch.) It also looks like the
castle or church has been thrown into more shadow (or maybe with less fill
light), which nicely matches the late afternoon Sun. The stones under the fence
seem to have changed too.

I do like the detailed grass, but my personal preference is for the previous
'mossy' appearance; it just seems to go better with the overall 'look' of the
scene-- maybe because, with its 'lack of detail', it offsets the more-detailed
valley and trees. And it more clearly shows the shadow of the out-of-frame tree
that is cast across the lawn.

I like *both* versions of the fence stones; I think I prefer the previous
stones' textures, but the new stones' shapes. A difficult decision!

It's easy to be an amateur art critic, ha :-P

You have used so *many* interesting code tools for this scene, tools that I have
not even started experimenting with yet. Thanks for the detailed descriptions of
your techniques.


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