POV-Ray : Newsgroups : povray.binaries.images : mesh2 generator: strange error! : Re: mesh2 generator: strange error! Server Time
26 Apr 2024 17:34:45 EDT (-0400)
  Re: mesh2 generator: strange error!  
From: Bald Eagle
Date: 9 Jul 2020 17:55:06
Message: <web.5f07918f2c156900fb0b41570@news.povray.org>
=?UTF-8?Q?J=c3=b6rg_=22Yadgar=22_Bleimann?= <yaz### [at] gmxde> wrote:

> I tried out your suggestions... and the result is quite weird, as you see:

Indeed.
I would suggest either getting rid of your planet entirely for test renders, or
at least give it a transmit value so you can see below the surface.

Create a macro that will give the min_extent and max_extent of your tile, and
calculate the approximate surface normal.   You could then "draw" a cylinder
from the planet center to the center of the tile, and a cone from a [large]
fraction of the camera location to the center of the tile, so you can always get
a bearing on it.

But at least you see the tile and know its approximate location.


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