POV-Ray : Newsgroups : povray.binaries.images : HELP REQUEST: Twisted Ropes of Ballista : Re: HELP REQUEST: Twisted Ropes of Ballista Server Time
5 May 2024 17:01:15 EDT (-0400)
  Re: HELP REQUEST: Twisted Ropes of Ballista  
From: Bald Eagle
Date: 4 Mar 2020 18:25:01
Message: <web.5e6038a95f4031dc4eec112d0@news.povray.org>
"Sven Littkowski" <nomail@nomail> wrote:
> Latest scene file.
>
> Hey, I am wondering, if you would be interested to spice up the textures of this
> object. Like adding a bit rust to the metal, and aging the wood a bit. Also
> adding a normal that is fitting to the wooden texture, to make the wooden
> surfaces less smooth. Interested to join this project?

Only because I had things already written and somewhat handy.

I think it would be easier to edit / maintain if you put all of your files in a
single directory, and maybe added a parent directory that the filenames are
concatenated with - for portability.

Indenting, commenting, and maybe general direction of longest dimension of
object, or intended direction of wood grain before any rotation of the object.

You also use a lot of the same object, so maybe declare it once without a
texture, and use object {[THAT] texture {Tex}}

And your units are ... ???

The rust still sucks, so needs work.

Have a look:


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