|
|
Anthony D'Agostino wrote:
> I modeled the golfballs with negative blobs back then, but these are
> modeled with regular polygons. I used an icosahedron for the base and
> added 492 dimples, plus some smoothing here and there to make them more
> perfect.
I almost want to do more configurations. So great that you posted such a
realistically lit scene. People learning, ought to be shown the best examples.
Then there was light ... in colors, o the colors.
Mine had to be nothing less than 9,9 adaptive 1 --per the instructions.
max_trace_level 10 assumed_gamma 1.6 radiosity brightness .8
Took around 30 minutes.
The shadows came out fine I thought. (thread Dimple Details)
Thank you, Anthony
Post a reply to this message
|
|