POV-Ray : Newsgroups : povray.binaries.images : Cloudscape : Re: Cloudscape Server Time
30 Apr 2024 03:06:42 EDT (-0400)
  Re: Cloudscape  
From: And
Date: 18 Dec 2019 02:30:00
Message: <web.5df9d4525bb70f08c656b9e00@news.povray.org>
Alain Martel <kua### [at] videotronca> wrote:

> > Your cloud do have some great properties. Although it is unexpected simple(the
> > pov-code). The fluffy appearance is what I want. And the coverage is moderate.
> > But in fact the real geometry shows the top and bottom are truncated by the
> > boundary(800m~1200m). I will think how to solve this in the future, but if you
> > have idea I think it will be nice.
> >
>
> You may use a planar pattern to hide that. Just scale and translate it
> properly, and add a map or use an alternate wave type to control how it
> need to fade near the container's edges.

How do you combine these two(The original and the planar pattern)? I can't spend
time to try it right now, but I wish to look your code (even a simple example).


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.