POV-Ray : Newsgroups : povray.binaries.images : it even came out "right" : Re: it even came out "right" Server Time
4 May 2024 20:01:57 EDT (-0400)
  Re: it even came out "right"  
From: Melody
Date: 14 Dec 2019 15:35:07
Message: <web.5df5472cbc7d71fb9da690110@news.povray.org>
Alain Martel <kua### [at] videotronca> wrote:

> > flying over water will take much adjustment to the water.
> > didnt look right

that's was before the adjustment, it was way too reflective and wrong color.
wrong waves factor and wrong scale.

>
> That water looks to reflective,

totally surreal, actually had its pluses.

> don't seems to vary according to the
> incident angle and lack transparency. Did you use a variation of some
> chrome texture ?
>
> You should add an interior :
> interior{ior 1.34 fade_color<0.2, 0.35, 0.9> fade_power 1001
> fade_distance ValueDependOnScale} // 1.34 is for sea water
> // fade_color for the sea water colour.
>
> Then, use fresnel reflection AND conserve_energy in your finish.
>
> Also, using pigment{rgbt 1} greatly help. Don't forget to add an under
> plane to represent the sea floor.

I'd still be working on frame 2 of the fly over.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.