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"angie866" <mde### [at] gmailcom> wrote:
> Is there a way to attach to the sphere a certain height to generate the real
> height of the moon?
> Or is there another way to do it? I have the data of the
> digital elevation model from LOLA
> Instrument in a .img file (from
>
https://pds-geosciences.wustl.edu/lro/lro-l-lola-3-rdr-v1/lrolol_1xxx/data/lola_gdr/cylindrical/img/)
>
> Thank you to everybody who wants to help me.
> Mauro
Well, based on this
https://www.loc.gov/preservation/digital/formats/fdd/fdd000420.shtml
and
https://web.archive.org/web/20070801195300/http://home.gdal.org/projects/imagine/img2tif_src.zip
You might have a shot at subdividing the sphere surface into a rectangular mesh,
and using tif heightfields.
But that would be a LOT of work, and use a lot of memory and parsing/rendering
time.
Maybe just find a bump map of the moon and uv-map the sphere, using the bump-map
to create the normals.
http://planetpixelemporium.com/earth.html
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