"Bald Eagle" <cre### [at] netscapenet> wrote:
> I meant a sort of background image that could be used as a guide - I might try
> it just in POV-Ray exactly like that and see how it works.
So, I went ahead and did that to see how painful it was.
The setup was simple - I was working on a similar thing to layout bordered
characters for Dave Blandston's set of macros, and borrowed some of that code.
I likely also have to find whatever version of screen.inc got modified to handle
an orthographic camera properly...
The CSG is still grueling and painful, and for whatever reason, I had to deal
with coincident surfaces, even though I apply the texture to the entire CSG
object LAST.
I still have to fill in one section, and there's still a weird
coincident-surface-looking strip on the rightmost view :(
But it's built, and hopefully I can hammer out a few other pieces to go along
with this.
I probably need to write some macros to handle circles and tangents...
"SDLPOVCAD" :D
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