POV-Ray : Newsgroups : povray.advanced-users : Mathematical "Primitive" vs Isosurface : Mathematical "Primitive" vs Isosurface Server Time
26 Apr 2024 16:46:17 EDT (-0400)
  Mathematical "Primitive" vs Isosurface  
From: Bald Eagle
Date: 6 Aug 2019 17:10:01
Message: <web.5d49eb917a31cceb4eec112d0@news.povray.org>
Aside from the obvious user-defined vs implemented in source code,

can someone define and differentiate the difference between a "mathematical
primitive" like a

     sphere {0, 1}

and an isosurface object such as

     isosurface {function { x*x + y*y + z*z - 1 }} ?


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