POV-Ray : Newsgroups : povray.binaries.images : Sphere on checkered plane - with a _Twist_ : Sphere on checkered plane - with a _Twist_ Server Time
26 Apr 2024 19:57:59 EDT (-0400)
  Sphere on checkered plane - with a _Twist_  
From: Bald Eagle
Date: 27 Jul 2019 10:30:03
Message: <web.5d3c5fe27be432e04eec112d0@news.povray.org>
Hi all,

If you've been following the latest burst of energy, I decided to take the
rotation / vortex idea and actually use it in an aesthetically pleasing scene.
;)

So, this combined:
Some distance functions and the vector-matrix based rotation / vortex pattern
warp
rewriting a few of the POV-Ray pigment patterns as functions for use in the
warp, as well as in isosurfaces
     IIRC, I did checker, cells, and the tiling pattern for this one
Doing the same for the texture_map, because the map is defined by the pattern
which has to follow the isosurface

I also managed to work out (mostly) how to simulate using arrays in functions
using the "new" spline feature, but I also figured out a way that ought to work
for in any function in any version.

So here here it is:
Spheres and a Reflective Sphere on a Checkered Plane - with a new Twist!
(version 1.0)

I hope your time on this mortal coil is enriched as you try to wrap your head
around this warped new take on a classic scene.

- Bald Eagle


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