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Mike Horvath <mik### [at] gmailcom> wrote:
> On 6/12/2019 1:05 PM, Bill Pragnell wrote:
> > "Bald Eagle" <cre### [at] netscapenet> wrote:
> >> Also, a night scene would be pretty cool.
> >
> > Aha, yes could be good. I'd need many lights though, which could be problematic.
> > Moonlight perhaps.
> >
>
> I think you can make a light source only affect certain objects using
> "light_group", thus reducing rendering time.
Yes, that's the problem I had in mind! Will be quite fiddly to segregate this
scene given how it's been assembled. I think emissive windows / lightblobs with
UberPOV's count cranked up is the way I'll be heading...
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