Greetings all
This is an unexpectedly successful bit of tinkering; didn't start as a serious
project but I thought I'd share today's results. It's my take on Escher's
'Tetrahedral Planetoid' - mostly procedurally generated, using spherical shells
differenced with cones centred on tetrahedron faces as a basis, and some trig
and transform jiggery-pokery to place simple buildings.
It's not finished yet - I'm considering some more details like ships or islands,
some greenery, towers or masts on the vertices, and I think I can make bridges
under the low points on the edges to join up the water pools.
Any comments or suggestions welcome!
Bill
Post a reply to this message
Attachments:
Download 'planetoid.jpg' (210 KB)
Preview of image 'planetoid.jpg'
|