hi,
"Bald Eagle" <cre### [at] netscapenet> wrote:
> Is there a way to use this to "undo" the reflection of a normal scene in a
> cylindrical surface?
> ...
> What's the best way to do this?
is the stuff discussed in the 'Skewness (long)' thread not solving the same (v
similar) problem?
http://news.povray.org/povray.advanced-users/thread/%3C5bb67852%40news.povray.org%3E/
(completely out of my depth. :-))
regards, jr.
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