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"Samuel B." <stb### [at] hotmailcom> wrote:
>
> First up is an image of the planet Earth lit up at night. A point light was
> placed at the very top of the sphere to project a semi-transparent image onto
> the plane... or I used spherical inversion. Can't remember, but the result is
> nearly the same either way. The bloom is from a newer technique that uses 2-pass
> separable gaussian blur. Faster, but not too flexible.
>
About your first grass image: Is the gaussian blur/bloom done as a
post-processing effect in Photoshop (or the like)? Or is it by some magical
trick(s) within POV-Ray itself? (I assume the former.) In any case, that bloom
adds a great deal of 'camera realism' to the grass render-- 'reducing' the hard
edges from what are usually pin-sharp rendered objects. It looks much more like
a real camera photo this way, IMO. (Meaning, an 'old'-style photo using actual
film.)
Really nice. Ditto your AO and SSAO experiments.
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