POV-Ray : Newsgroups : povray.binaries.images : Shot glass test : Re: Shot glass test, with liquid Server Time
15 May 2024 22:50:50 EDT (-0400)
  Re: Shot glass test, with liquid  
From: Kenneth
Date: 25 Oct 2018 18:15:00
Message: <web.5bd23f0c9da521643b397d0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
>
> I thought that I would try this with a transparent texture.
> Unfortunately this is the best I could get. Your method is better.
> I used a png with a RGB=0 set to transparent. You can see the darkened
> area of the transparent part of the image map. Also the copy of the
> image at the back is a question mark. It is not a reflection.
>

Try two experiments, to see if there is any change:
1) Reduce ior to 1.0 (the default?) or remove it altogether-- to see if the
image 'copy' on the back of the glass changes size or whatever. It does look
like a reflection to me, but maybe 'bent'(??) due to the glass's ior or just its
curvature?

2) Try applying a JPEG image instead of a PNG (made in a graphics program with a
transparent mask in the outer area), to see if that changes or eliminates the
slightly darker 'transparent' area that's showing up from the PNG image. Maybe
it's strictly a PNG/gamma problem of some kind?


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