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Mike Horvath <mik### [at] gmailcom> wrote:
> I also attached my latest render to this post. The shadow squares'
> widths now match what was apparently stated in the books. The shadowed
> regions on the ring look much better now.
>
> However, I had to double the height of the shadow squares in order to
> block out the sun. See the parameter `RWorld_Shadow_Square_Width`. I'm
> not sure why this was necessary, as the original height was equal to the
> sun's diameter, and should have fully blocked its light.
Yay for more Ringworld! Nice image.
I don't remember any of the details any more, but I remember spending time going
through the book for measurements and descriptions when I last tried this (some
years ago now), and I don't recall any issues like you describe. Someone
mentioned ambient in the foregoing discussion - of course, the lit areas of the
Ring would cast secondary light onto the night areas. I'm sure Niven mentioned
arch-light in place of moonlight somewhere...
And of course his maths was bad - he had to write an entire sequel novel just to
deal with the Ringworld's intrinsic instability ;-)
Bill
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