POV-Ray : Newsgroups : povray.general : Offset surface : Re: Offset surface Server Time
26 Apr 2024 02:39:00 EDT (-0400)
  Re: Offset surface  
From: Bald Eagle
Date: 19 Jul 2018 20:25:01
Message: <web.5b512b1aa78a3750458c7afe0@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:
> Analogous to "parallel curve", but in three dimensions.
>
> https://en.wikipedia.org/wiki/Parallel_curve
>
> What formula could I use to generate an "offset surface" for an
> ellipsoid/spheroid? (An ellipse rotated around a vertical axis.)
>
> Would a parametric function or implicit function be better or faster or
> simpler?
>
> Thanks.
>
>
> Mike

Since it's symmetric around the origin, just scale it.
If you need a "2D" part of it, just take a slice out of it.

I'm sure you could use a parametric, an isosurface, or possibly even a
polynomial if those are 3D.

As a related aside:
In Shapes2 there's a spheroid, and in Shapes3 there's facetted sphere and ring
sphere, since those might be fun to play with in conjunction with a globe.

http://www.f-lohmueller.de/pov_tut/all_shapes/shapes3_45e.htm


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