"jr" <cre### [at] gmailcom> wrote:
> you mean like WF Pokorny suggests in
> http://news.povray.org/5b279884%241%40news.povray.org?
Yeah - I just got around to reading through his code before to see that that's
what he was actually doing. I had a hard time implementing it from scratch, as
I'm still struggling with the context and syntax for using patterns in
functions.
POV-Ray didn't like this:
density {
function {pattern {
object {Intersector
color_map {
[0.0 rgb 0]
[0.5 rgb 0]
[0.5 rgb 1]
[1.0 rgb 1]
}
}}
}
}
> the whole concept is new to me.
Try these:
http://www.f-lohmueller.de/pov_tut/tex/tex_560e.htm
http://www.f-lohmueller.de/pov_tut/tex/tex_561e.htm
http://www.f-lohmueller.de/pov_tut/tex/tex_562e.htm
> > It's too hot to think over here, ...
>
> lucky so and so..
Surely you jest. But we got a storm front in last night that whisked away
everything in a sudden downpour. LOTS cooler at the moment. (crossing
fingers)
Hoping you work this out - the idea seems very cool, and I'm _really_ looking
forward to seeing the animation!
Post a reply to this message
|