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Before Alain castigates you:
"For media, the defaults are :
method 3
intervals 1
samples 10
confidence is NOT used
variance is NOT used
Only the first value of samples is ever used if you provide two.
Using intervals >1 greatly impaire your rendering speed.
Using intervals with a value larger than 1 is only adviseable if using
method 1 or 2."
I had to rewrite your code to make use of the texture. What inc file are you
using?
This is as far as I got so far:
/* cf 'no_image' */
#version 3.7;
global_settings {
assumed_gamma 1.0
charset utf8
}
//#include "d2mat.inc"
#declare Mline1 = material {
texture {
//pigment {srgbft <1,1,1,1,1>}
pigment {rgbt 1}
/*
finish {
ambient 0
brilliance 1
crand 0
diffuse 0
metallic 0
phong 0
phong_size 40
specular 0
roughness 0.05
}*/
}
interior {
/*
ior 1.1
caustics 0
dispersion 1
dispersion_samples 7
fade_power 0
fade_distance 0
fade_color rgb <0,0,0>
*/
media {
method 3
intervals 1
samples 10
//confidence 0.9
//variance 0.005
ratio 0.9
absorption 0
emission rgb <1,0,0>
aa_threshold 0.1
aa_level 4
}
}
}
#declare Mline2 = Mline1;
#declare Mline3 = Mline1;
#declare Mbox1 = Mline1;
#declare Mbox2 = Mline1;
#declare Mbox3 = Mline1;
camera {
orthographic
location <5,4,-20>
look_at <5,4,0>
right x*(image_width/image_height)
up <0,1,0>
angle 90
}
#declare Oline1 = box {
<0,1,0>, <20,2,20>
hollow
material {Mline1}
// no_image
no_reflection
no_shadow
};
#declare Oline2 = box {
<0,4,0>, <20,5,20>
hollow
material {Mline2}
// no_image
no_reflection
no_shadow
};
#declare Oline3 = box {
<0,7,0>, <20,8,20>
hollow
material {Mline3}
// no_image
no_reflection
no_shadow
};
#declare Obox1 = box {
<1,0,4>, <2,15,5>
hollow
material {Mbox1}
no_reflection
no_shadow
};
#declare Obox2 = box {
<4,0,4>, <5,15,5>
hollow
material {Mbox2}
no_reflection
no_shadow
};
#declare Obox3 = box {
<7,0,7>, <8,15,8>
hollow
material {Mbox3}
no_reflection
no_shadow
};
union {
object {Oline1}
object {Oline2}
object {Oline3}
object {Obox1}
object {Obox2}
object {Obox3}
}
/* this is not scaled */
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